Timeline

2023
2023

1958

1958

Willy Higinbotham creates a tennis game on an oscilloscope and analog computer for public demonstration at Brookhaven National Laboratory in 1958. Although dismantled two years later and largely forgotten, it anticipated later video games.

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1968

1968

Ralph Baer patents his interactive television game. Four years later Magnavox releases Odyssey, the first home video game system, based on his designs.

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1972

1972

Nolan Bushnell and Al Alcorn of Atari develop an arcade table tennis game. When they test it in Andy Capps Tavern in Sunnyvale, California, it stops working. Why? Because people played it so much it jammed with quarters. Pong, an arcade legend, is born.

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1977

1977

Atari releases the Video Computer System, more commonly known as Atari 2600. Featuring a joystick, interchangeable cartridges, games in color, and switches for selecting games and setting difficulty levels, it makes millions of Americans home video game players.

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1980

1980

A missing slice of pizza inspires Namco’s Toru Iwatani to create Pac-Man, which goes on sale in July 1980. That year a version of Pac-Man for Atari 2600 becomes the first arcade hit to appear on a home console. Two years later, Ms. Pac-Man strikes a blow for gender equality by becoming the best-selling arcade game of all time.

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1981

1981

Video game fans go ape over Nintendo’s Donkey Kong, featuring a character that would become world-famous: Jumpman. Never heard of him? That’s because he’s better known as Mario—the name he took when his creator, Shigeru Miyamoto, makes him the star of a later game by Nintendo.

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1984

1984

Russian mathematician Alexey Pajitnov creates Tetris, a simple but addictive puzzle game. The game leaks out from behind the Iron Curtain, and five years later, Nintendo bundles it with every new Game Boy.

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1987

1987

It’s a good year for fantasy Role Playing Games, as Shigeru Miyamoto creates Legend of Zelda, and SSI wins the video game license for Dungeons and Dragons.

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1989

1989

Nintendo’s Game Boy popularizes handheld gaming. Game Boy is not the first handheld system with interchangeable cartridges—Milton Bradley introduced Microvision 10 years earlier—but it charms users with its good game play, ease of use, and long battery life.

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1991

1991

Sega needs an iconic hero for its Genesis (known as Mega Drive in Japan) system and finds it in Sonic the Hedgehog. Gamers, especially in the United States, snap up Sega systems and love the little blue guy’s blazing speed and edgy attitude.

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1993

1993

Concern about bloodshed in games such as Mortal Kombat prompts United States Senate hearings on video game violence. The controversy riles the industry and prompts the creation of a video game rating system. Ironically, that same year the game Doom popularizes “first person shooters.”

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1995

1995

Sony releases PlayStation in the United States, selling for $100 less than Sega Saturn. The lower price point, along with the arrival of Nintendo 64 in 1996, weakens Sega’s home console business. When Sony PlayStation 2 debuts in 2000, it becomes the dominant home console and Sega exits the home console business.

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1996

1996

Lara Croft debuts as the star of Eidos’s adventure game Tomb Raider. Players love her, but critics charge that she’s an example of sexism in video games.

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2003

2003

Valve energizes PC gaming with its release of Steam. The digital distribution platform allows players to download, play, and update games.

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2004

2004

Nintendo maintains its dominance of the handheld market with the Nintendo DS, an easy-to-use, portable gaming system packed with two processors, two screens, multiplayer capabilities, and a stylus for the touchscreen. Great games like Super Mario Kart DS helped too.

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2000

2000

Will Wright’s The Sims models real life. It is not the first simulation game—Utopia on Intellivision (1982), Peter Molyneaux’s Populous (1989), Sid Meier’s Civilization (1991), and Wright’s own SimCity (1989) preceded it—but it becomes the best-selling computer game ever and the most popular game with female players.

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2001

2001

Microsoft enters the video game market with Xbox and hit games like Halo: Combat Evolved. Four years later, Xbox 360 gains millions of fans with its advanced graphics and seamless online play.

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2006

2006

Nintendo Wii gets gamers off the couch and moving with innovative, motion-sensitive remotes. Not only does Nintendo make gaming more active, it also appeals to millions of people who never before liked video games.

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2009

2009

Social games like Farmville and mobile games like Angry Birds shake up the games industry. Millions of people who never would have considered themselves gamers now while away hours playing games on new platforms like Facebook and the iPhone.

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2010

2010

The indie game movement comes of age with the tremendous popularity of Minecraft, the addictive brick-building game from Swedish developer Markus Persson.

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2013

2013

Gone Home, The Last of Us, and Papers, Please usher in a new wave of mature video game stories that confront players with tough emotional choices in ethically-complex worlds.

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2016

2016

Players hunt for virtual creatures like Pikachu and Horsea in the real world with Niantic’s free-to-play hit Pokémon Go. It’s the gaming sensation of the summer, and commenters debate whether it’s just a fad or represents a bright future for augmented reality.

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2017

2017

As smartphones and tablets become more popular as gaming platforms, Nintendo’s Switch is a hybrid that blends mobile and console experiences. The innovative system allows players to take hit games like Legend of Zelda: Breath of the Wild and Super Mario Odyssey with them wherever they go.

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2020

2020

A global pandemic fuels the growth of the video game industry. Millions of people turn to games like Animal Crossing: New Horizons, Among Us, and Fall Guys to play and connect with friends and strangers through the safety of their mobile phones, computers, and consoles.

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